9 Digital Art And Animation jobs in Wrocław.

Hiring now: Rendering Systems Support @ Techland, Sr Cinematic Artist @ Techlandsa, Asset Artist @ Cd Projekt.Explore more at jobswithgpt.com.

🔥 Skills

collaboration (3) mentoring (3) implementation (2) optimization (2) design (1) maintenance (1) complex systems (1) technological solutions (1) rendering (1) proprietary engine (1)

📍 Locations

Wrocław (9)

Techland

Skills & Focus: design, implementation, maintenance, complex systems, technological solutions, rendering, proprietary engine, Techland products, consoles, support
About the Company: Techland is a video game developer known for creating immersive gameplay experiences on various gaming platforms.
FX Artist Wrocław
Skills & Focus: FX Artist, visual special effects, particle systems, Techland, FX editor, textures, script editing, special effects, game graphics, collaboration

Techlandsa

Skills & Focus: cinematics, animation, storytelling, performance, editing, collaboration, actor placement, camera setups, visual storytelling, gameplay continuity
Skills & Focus: level design, gameplay, story experiences, open world, scripting, optimizing, project vision, documentation, testing, mentoring

Techland

Skills & Focus: artistic vision, game design, visual assets, collaboration, technical expertise, optimization, stylistic direction, production process, mentoring, innovation

Cd Projekt Red

Skills & Focus: Asset Artist, geological assets, photorealistic, physically based rendering, art direction, collaborate, production pipeline, rock formation, landscape, quality
Type: Contract

Techland

Animator Wrocław
Skills & Focus: character animations, object animations, gameplay experience, implementation, C-Engine, mentoring, supporting team members, interdisciplinary teams, independence, decision-making

Techlandsa

Skills & Focus: Open World, Level Design, Scripting, Game Mechanics, Design Documents, Gameplay, Collaboration, Prototyping, Creative Ideas, Player Engagement
Skills & Focus: VFX, visual effects, real-time rendering, PBR environment, artistic quality, technical quality, guidelines, optimization, workflows, team management