Skills & Focus: technical artist, production pipelines, programming languages, game development, art production, Windows troubleshooting, Blender, Unity, problem-solving, team collaboration
Experience: At least 20 years of experience in the game, animation, or VFX industry, with at least 10 years’ experience in games, fulfilling a technical role
Type: Full Time, Permanent
Benefits: Social Insurance and Housing Fund, Annual Leave, thirteenth salary, Medical Check-up, Free shuttle, EAP Program